Week of January 8, 2006


Sword of the Stars gets a publisher
January 11, 10:29 AM

Fast expanding Dutch publisher Lighthouse Interactive today announced that it has acquired the worldwide rights for the highly anticipated space strategy game for PC 'Sword of the Stars', in a deal with Vancouver based developer Kerberos Productions.

Erik Schreuder, Lighthouse CEO, said: "Sword of the Stars marks a major milestone in the growth of Lighthouse. We needed the right title to launch our push into North-America and Sword of the Stars is truly an incredible title with all the ingredients needed to be a genre leader." Schreuder went on to say "The Kerberos team is world class and have been involved in many blockbuster titles, we are extremely happy to have partnered with them."

Martin Cirulis CEO of Kerberos Productions, said: "We are looking forward to joining forces with Lighthouse Interactive to bring Sword of the Stars to strategy fans of every stripe and to work together to help create a whole new outlook on PC strategy gaming. We're very excited about seeing Kerberos' flagship title being released under the Lighthouse banner."

Sword of the Stars is a breakthrough 4X Strategy game brought to you by the core team behind the highly acclaimed title, Home World: Cataclysm. Sword of the Stars returns gamers to the action-packed roots of the 4X genre with some new twists, including a 3D starmap and real-time combat resolution in a 3D environment!

Playing as one of 4 unique races, gamers will explore planets, research new technologies and create empires in a hostile universe where weakness means extinction and only the strongest will survive. Sword of the Stars provides quick, intuitive play, state-of-the-art graphics and tactical combat that make the game instantly involving and rewardingly fun.

Sword of the Stars features:

♦ 4 races - Human, Hiver, Tarkas and Liir - each with technology advantages and disadvantages.

♦A powerful state of the art engine delivers breathtaking graphics and robust gameplay.

♦ Each race has a unique mode of transport between star systems, creating very different styles of play, depending on what race you choose to control.

♦ Slider bar controls and simplified interface to avoid the confusion of other games without sacrificing depth of gameplay.

♦ Over 150 distinct technologies to research on a dynamic tech tree that changes from game to game. While the core technology of the tree is consistent, certain offshoots are random from game to game. There is no perfect path up the tech tree to memorize and exploit, because the path keeps changing!

♦ New technology reflected in detailed ship models, weapons and combat effects. Over 40 weapons from six different weapon classes, in various size classes, from point defence, turrets, to massive spinal mounts!

♦ Players can design and build ships from three size classes - Destroyer, Cruiser, and Dreadnought - by mixing and matching ship sections (command, mission, and engines), then outfitting them with armor and weapons to suit their preference.

♦ Up to 8 players can play against the AI and one another over LAN or online.

♦ Choose from a variety of scenario campaigns to play alone or with friends, each adding more color and depth to the Sword of the Stars universe.




Major League Baseball 2K6 update
January 11, 9:45 AM

2K Sports, a publishing label of Take-Two Interactive Software, Inc. announced today that Major League Baseball® 2K6, the only MLB® licensed game on every major console, will fully utilize and integrate the innovative scouting tools from Inside EdgeTM. Major League Baseball 2K6, with the help of the most comprehensive scouting data of Inside EdgeTM, will recreate the real-life tendencies and decisions of Major League pitchers and batters to deliver the most innovative and authentically entertaining MLB video game on the market.

"2K Sports has always been about offering the most realistic and exciting sports video game experience to our fans," states Greg Thomas, president of Visual Concepts, a 2K Sports studio. "Using Inside EdgeTM technology truly brings every virtual athlete in Major League Baseball 2K6 to life as they exhibit the playing style, tendencies, and behaviors of the real life players in every game situation. "

Inside EdgeTM powers the behaviors and the artificial intelligence of every virtual athlete in Major League Baseball 2K6. Through an in-depth scouting report compiled over the last 3 years, thousands of stat categories have been painstakingly recorded based on numerous factors. Inside EdgeTM will utilize the comprehensive data and advanced decision-making to determine the type of pitch delivered and batting tendencies in any situation. Gamers will now feel the pressure in executing a clutch-winning hit against a fireball-throwing closer and the exhilaration of striking a CPU batter out during a scoring situation. Inside EdgeTM delivers the human element and behaviors of real-life MLB players into Major League Baseball 2K6 and bringing the MLB experience to the next level.

"We are thrilled to be part of Major League Baseball 2K6, the best Major League Baseball video game this year," states Randy Istre, founder of Inside EdgeTM. "Since 1984, Inside EdgeTM has been bringing the best scouting data to Major League teams everywhere using advanced tracking techniques, new technologies, and innovative statistic methods. Now teamed with 2K Sports, the leading developer of the best and most innovative sports titles, baseball gamers will experience the most realistic MLB video game to date."




G2 announces future plans
January 9, 7:51 AM

European developer/publisher G2 outlined their plans for the future. While names and details will be announced in the coming months, they are currently working on titles for the PlayStation 2, PC, Sony PSP, and the Xbox 360.

"G2 Games is focusing all efforts to develop and publish titles that will be relevant to the next-generation consumer base", quotes Jeremy Christie for G2 Games. "Whilst we will continue to release quality titles for the PC and Playstation 2 – we have our sights set firmly on the future. We have already invested around £4.7 million into the development of our new product range and are committed to success of each and game released on their respective platforms."