Week of July 30, 2006


Demos Galore
August 4, 6:03 PM

Three demos have been released today to ensure a fun-filled weekend.

Quake 4 (Mac)

Sims 2

Star Wolves 2




Dungeon Siege 2: Broken World ships
August 4, 5:56 PM

2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced Dungeon Siege II: Broken World, the official expansion pack to the award winning action role playing game, is now available for PC at retail stores in North America.

Developed by Gas Powered Games, Dungeon Siege II: Broken World brings closure to the epic storyline begun in Dungeon Siege II. In an all-new single-player campaign, the maniacal Dark Wizard has ravaged the fantasy world of Aranna, and players must put an end to his evil machinations. Additional expanded offerings include two new multi-class characters, the return of the Dwarf as a playable race, more items to discover and a newly enhanced tactical-combat system.

"We are very excited to offer fans of Dungeon Siege II the chance to continue and ultimately conclude their epic adventure with the Dungeon Siege II: Broken World expansion pack,” said Christoph Hartmann, President, 2K. “As the last chapter in one of the most popular role playing games for PC, this is a finale that delivers in both its breadth of content and its depth of emotion.”

Chosen by PC Gamer and GameSpy as the 2005 RPG of the year, Dungeon Siege II has proven its appeal to fans of epic role playing games, with Dungeon Siege II: Broken World rounding out the series as a must own expansion pack.

Key Features:

• The epic adventure begun in Dungeon Siege II reaches its shocking conclusion in this explosive final act.

• 10 additional hours of primary quest gameplay and an additional five hours of optional quests and levels. Also included are two additional modes of play, Veteran and Elite.

• More than 60 new monsters and beasts with each armed with horrific powers that will alter the way in which you play the game.

• New items include powerful new weapons and armor, as well as enchanted magic items.

• Two brand new character classes that combine the powers of magic and combat. All new spells and powers.

• New pets and races enhance the gameplay and expand the world of Aranna. Best of all, Dwarves are now back by popular demand, available as player characters and party members.

• New reagent recipes that will allow you to create unique and powerful items.

• Dungeon Siege II: Broken World for PC will require the full version of Dungeon Siege II and is rated “M” for mature by the ESRB. For more information on the title, visit www.dungeonsiege.com.




Updates for The Ship via Steam
August 1, 6:05 PM

Updates to The Ship have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

The Ship

* Fixed a number of client and server stability issues
* Added Linux Dedicated Server (Beta)
* Fixed ERRORNAME bug
* Tightened Kick/Ban system defaults
* Added console chat for admins
* Fix for suicide exploit - suicide via the 'kill' command has a 60 second delay
* Fixed another version of the dripping hands bug
* Fixed incorrect MFK displayed in inventory, shops and containers for purse bomb
* Added missing fallback water textures for older video cards
* Fixed hands disappearing from a few player models
* Lighting on characters improved
* Fixed bug to maintain bot presence on a server
* Fixed bug where you were given different hat/glasses/hair when not killed by your Hunter
* Increased warm-up time before game begins on a server from 30 to 60 seconds
* Axe containers now appear empty when no axe is in them




Guild Wars Nightfall screenshots
August 1, 10:12 AM

To go along with the Guild Wars: Nightfall announcement, we have the first 5 screenshots of the game.




Sword of the Stars goes gold
August 1, 8:43 AM

Destineer Publishing and Lighthouse Interactive today announced their highly anticipated title Sword of the Stars has gone gold and will launch into retail stores August 22nd. Previously slated for a fall release, both publishing partners are happy to inform the 4X gaming fan base that the Sword of the Stars will be available in North American retail stores ahead of schedule. Lighthouse Interactive will also begin shipping the game into various retail stores throughout Europe commencing September 1st.

This 4X space strategy game for the PC offers players a breakthrough gaming experience by incorporating multiplayer for the first time ever in a 4X space strategy game, as well as an innovative blend of turn-based decisions and real-time fleet combat. Players ‘eXplore’, ‘eXpand’, ‘eXploit’, and ‘eXterminate’ their way across the space as they encounter other players and battle for interstellar dominance in real time combat resolution.

With crisp graphics, an epic back-story and real-time battle action, Sword of the Stars offers a riveting mix of strategic turn-based empire building and real-time tactical combat resolution that puts players in control of cosmic empires, alien technologies and vast interstellar armadas.

We are proud to begin the new age of 4X gaming with Sword of the Stars and we are excited to bring this game in ahead of schedule to all of those fans that have been anticipating it,” stated Paul Rinde, CEO of Destineer. “The multiplayer capability of Sword of the Stars introduces the next evolution in 4X gaming. We are excited to reinvigorate the 4X category with this highly anticipated title.”

Lighthouse CEO Erik Schreuder said "We are extremely proud to announce that Sword of the Stars has gone gold and will be available beginning this month. Working on Sword of the Stars alongside Kerberos has been a great experience and we are overjoyed with the results.” Schreuder went on to say “Sword of the Stars has exceeded all of our expectations and we feel it will amaze strategy gamers around the globe.”

Rated E 10+ for Everyone 10 and over. For more information about Sword of the Stars please visit: www.swordofthestars.com




Guild Wars Nightfall Prerelease Bonus Pack
August 1, 8:34 AM

ArenaNet® and NCsoft® Europe today announced a brand new retail package which will soon give Guild Wars® players their first look inside the exciting upcoming release, Guild Wars Nightfall™. The announcement comes hot on the heels of the Guild Wars Nightfall PvP Preview Event where players were able to create characters using the new Nightfall professions.

The Guild Wars Nightfall Prerelease Bonus Pack is expected to hit store shelves on 15th September and will feature:

· Guild Wars “Play Now” key for a 10-hour/14-day trial* of Guild Wars Prophecies™ and Guild Wars Factions™.

· Guild Wars Nightfall Bonus Key, providing one additional character slot for a Guild Wars Nightfall account, as well as two exclusive items for the new professions — a Fiery Sunspear of Shelter for the Paragon and an Icy Soulbreaker of Enchanting for the Dervish.

· Mini strategy guide, concept art, screenshots, in-game renders of characters and items, preview trailer, wallpapers, lore, quick reference card, music, and more!

Guild Wars Nightfall takes place on the continent of Elona, Land of the Golden Sun. It is a nation comprised of three great provinces. The island province of Istan is the home of a vibrant people who live among the monuments of an ancient empire. The military province of Kourna, under the command of its great leader, Warmarshal Varesh, hugs the shores of the mighty river Elon. And in the rugged lands to the north, the Princes of Vabbi rule from their opulent citadels. Elona is a land of wealth and power, protected by its champions, the Order of the Sunspears. In Guild Wars Nightfall, Elona has fallen under the shadow of an evil, outcast god. Against the encroaching desolation of an infernal realm, the people of Elona will need more than a hero to save them, they will need a hero to lead them ... for nightfall is at hand.

Guild Wars, an instant bestseller worldwide upon its release in April 2005, and Guild Wars Factions, the number one game in both North America and Europe earlier this year, are global online role-playing games. Guild Wars Nightfall™ will continue the tradition of inviting players to immerse themselves in an epic storyline centered in a vibrant fantasy setting, build personalised characters, and find adventure in missions and quests in a Guild Wars game unlike any players have seen before.




E3 is changing the way they do business
July 31, 12:00 PM

To better address the needs of today’s global computer and video game industry, the 2007 Electronic Entertainment Expo (E3Expo) is evolving into a more intimate event focused on targeted, personalized meetings and activities, the Entertainment Software Association (ESA) announced today.

“The world of interactive entertainment has changed since E3Expo was created 12 years ago. At that time we were focused on establishing the industry and securing orders for the holiday season,” said Douglas Lowenstein, President of the ESA, the trade association representing U.S. computer and video game publishers and the owner of E3Expo. “Over the years, it has become clear that we need a more intimate program, including higher quality, more personal dialogue with the worldwide media, developers, retailers and other key industry audiences.”

The new E3Expo will take shape over the next several months. As currently envisioned, it will still take place in Los Angeles, described by ESA as a “great and supportive partner helping to build E3.” It will focus on press events and small meetings with media, retail, development, and other key sectors. While there will be opportunities for game demonstrations, E3Expo 2007 will not feature the large trade show environment of previous years.

“E3Expo remains an important event for the industry and we want to keep that sense of excitement and interest, ensuring that the human and financial resources crucial to its success can be deployed productively to create an exciting new format to meet the needs of the industry. The new event ensures that there will be an effective and more efficient way for companies to get information to media, consumers, and others,” said Lowenstein.

Additionally, the evolution of the video game industry into a vibrant and expanding global market has led to the creation of major events in different regions, such as the Games Convention in Leipzig, the Tokyo Game Show, and company-specific events held by Sony, Nintendo, Microsoft, and others around the world. As a result, Lowenstein said, “It is no longer necessary or efficient to have a single industry ‘mega-show’. By refocusing on a highly-targeted event, we think we can do a better job serving our members and the industry as a whole, and our members are energized about creating this new E3.”

Additional details about the new E3Expo event will be forthcoming in the next few months.